10LV.LOCKEDThe health recovery when landing is increased to 100+150% Spell Power, and the mana recovery is increased to 20 points
Whenever your hero triggers the Preparation effect, the core level of 3 random heroes and Acomia will be +1.
Whenever your hero triggers the Preparation effect, the core level of all your heroes and Acomia will be +1.

Passive: Doria will transform into a mermaid form in the water she creates. Normal attacks will restore an additional 5 points of mana, and deal 50% of the Spell Power as magic damage to the target. Cast the skill again in the water area, and the original water area will disappear to form a new water area. Active: Leap to a dense area of friendly forces within 3 blocks to create a water area. The water lasts for 10 seconds. Doria transforms into a mermaid form in the water. When she lands, she immediately restores the health of 75+100% of the Spell Power of the friendly forces within the range and 10 mana points (mana recovery does not take effect on Doria). The water restores the health of 50% of the Spell Power of the friendly forces within the range every second. When Doria leaves the water, the water disappears and returns to human form.
10LV.LOCKEDThe health recovery when landing is increased to 100+150% Spell Power, and the mana recovery is increased to 20 points
40LV.LOCKEDThe water area can last until the end of the round; in the mermaid form, the mana recovered through basic attacks will be shared with allies in the water area
100LV.LOCKEDWhen landing, 100% of the maximum mana value of allies in the water area will be restored immediately
This linked awakening is recorded with the hero in the v260917 player snapshot.
Linked recordThe selected level is highlighted when you adjust the panel on the right.